• 2026.11.11 (Wed)
  • All articles
  • LOGIN
  • JOIN
Global Economic Times
[등록] 2026-09-01 15:48:31
  • Synthesis
  • World
  • Business
  • Industry
  • ICT
  • Distribution Economy
  • Well+Being
    • Pet Life
    • Halal Horizon
  • Travel
  • Eco-News
  • Education
  • Korean Wave News
  • Opinion
  • Arts&Culture
  • Sports
  • People & Life
    • International Student Report
    • With Ambassador
  • Column
    • Cho Kijo Column
    • Cherry Garden Story
    • Ko Yong-chul Column
    • Kim Bong-seon's Photo Column
    • Kim Seul-Ong Column
    • Lee Yeon-sil Column
  • Photo News
  • New Book Guide
MENU
 
Home > ICT

Nexon Cancels Three Projects in Major Restructuring, Pivots Focus to Global Hits

Kim Sungmoon Reporter / Updated : 2026-05-15 09:50:40
  • -
  • +
  • Print

 
SEOUL – South Korean gaming giant Nexon has officially shuttered the development of three upcoming titles, marking a significant shift in its internal strategy. According to the company’s first-quarter earnings letter released on May 14, the move comes as part of a rigorous portfolio review aimed at streamlining operations and maximizing global commercial viability.

The decision was spearheaded by Patrick Söderlund, who took the helm as Chairman in February. Since his appointment, Söderlund has championed a "selection and concentration" strategy, moving to eliminate low-profitability projects in favor of high-potential "blockbuster" IPs that can compete on the world stage.

Strategic Pruning: The End of 'Project EL'
Following a comprehensive review conducted after the Capital Markets Briefing (CMB) in March, Nexon evaluated the quality and commercial feasibility of its active pipeline. The result was the immediate cancellation of "Project EL" alongside two other undisclosed titles.

Project EL had garnered significant interest within the industry for its ambitious premise, often described as a "fantasy-style Grand Theft Auto (GTA)." However, despite the hype, the project ultimately failed to meet the strict new criteria for continued investment.

Nexon’s leadership clarified that the capital previously earmarked for these three projects will not be shelved but redirected. The funds will be reallocated to bolster the development of two flagship titles: "Nakwon: Last Paradise" and "Wuchi."

Doubling Down on Proven Potential
The reallocation of resources underscores Nexon’s commitment to titles that have already demonstrated strong market resonance.

Nakwon: Last Paradise: This zombie apocalypse extraction shooter has emerged as a frontrunner in Nexon’s portfolio. During its Global Alpha Test (CAT) in March, the game attracted a staggering 279,484 players. Remarkably, these numbers were achieved without a major marketing campaign, leading analysts to believe the game possesses "organic" viral potential capable of rivaling top-tier global hits.
Wuchi: Developed by Nexon Games, Wuchi is a high-budget, single-player action-adventure for PC and consoles. Set in the Joseon Dynasty, the game follows the legendary Taoist wizard Jeon Woo-chi. By investing further in Wuchi, Nexon aims to strengthen its footprint in the premium console market, moving away from its traditional reliance on live-service PC and mobile gaming.

A New Chapter Under Söderlund
Industry observers view this restructuring as the "Söderlund Effect." The Chairman's proactive approach signals a departure from Nexon's previous tendency to maintain a massive, diverse portfolio of experimental titles.

"The focus has shifted from quantity to undeniable quality," said one industry analyst. "By cutting projects like EL, Nexon is signaling to investors that they are no longer willing to subsidize 'good' projects if they stand in the way of 'great' ones."

In addition to the internal restructuring, Nexon is reportedly expanding its publishing reach by looking toward the Chinese subculture (ACG) market. This "two-track" strategy—developing high-end internal IPs for the West while publishing proven subculture hits from China—appears to be the blueprint for Nexon’s growth in the latter half of 2026.

As the gaming industry faces increasing pressure from rising development costs and a saturated market, Nexon’s aggressive pivot suggests that the era of "throwing everything at the wall to see what sticks" is over. For Nexon, the future is now focused on the few, the powerful, and the global.

[Copyright (c) Global Economic Times. All Rights Reserved.]

  • #Hormuz Impasse
  • #globaleconomictimes
  • #micorea
  • #mykorea
  • #nammidonganews
  • #singaporenewsk
  • #Samsung
  • #Daewoo
  • #Hyos
Kim Sungmoon Reporter
Kim Sungmoon Reporter

Popular articles

  • Alteogen Expands Growth Horizon with In-House Production and Sales Beyond Its 83% Platform-Driven Revenue

  • 30-Year Senior-Junior Duos to In-House Couples: Building AI Services All Night Without Knowing How to Code

  • Daejeon Secures 6 Spots in "2026 Defense Innovation Enterprise 100", Cementing Status as a High-Tech Defense Hub

I like it
Share
  • Facebook
  • X
  • Kakaotalk
  • LINE
  • BAND
  • NAVER
  • https://globaleconomictimes.kr/article/1065574184179734 Copy URL copied.
Comments >

Comments 0

Weekly Hot Issue

  • Bucheon Conducts Winter Safety Inspections for Small-Scale Construction Sites Under 5.7 Million USD
  • Bucheon City to Hold Joint Exhibition for Together Care Centers… 364 Children Participate
  • Bucheon City Successfully Concludes Residents’ Autonomy Program Contest… Top Team Advances to Gyeonggi Provincial Contest
  • Lens on the Edge: The Visual Chronicles of a Wildlife Photographer Documenting Earth’s Final Hour
  • Exploring the World of Hangeul Calligraphy at Cheongnong’s Hangeul Art Institute
  • South Korea’s Graduate Schools Face Empty Classrooms as Demand for Tech Talent Reaches Critical Mass

Most Viewed

1
South Korea and Ethiopia Sign Trilateral MOU to Introduce Liquid-Based Cytology (LBC) Technology for Cervical Cancer Diagnosis
2
US Army Conducts Rare Temporary Burial Drills to Prepare for Worst-Case Large-Scale War Scenarios
3
World Citizens are Flying Directly to Busan... The Era of 4 Million Foreigners is Just Around the Corner
4
Eating 100g of Baechu Kimchi Daily Linked to Lower High-Cholesterol Risks
5
From Kim Whanki to Pokémon Cards... Seoul Auction Opens the Floodgates
체리가든 스토리
nutri huevos
로타리
동포저널

Hot Issue

LG Electronics and Skyscanner Partner to Bring Smart Travel Planning to Living Rooms

Regional Tourism in South Korea Struggles as Infrastructure Lags Behind Inbound Airport Growth

Miky Lee Honored with Asian Hall of Fame’s Centennial Medal for Pioneering Global K-Culture

Fashion Runway Show 2026

Let’s recycle the old blankets in Jeju Island’s closet instead of incinerating them.

Global Economic Times
korocamia@naver.com
CEO : LEE YEON-SIL
Publisher : KO YONG-CHUL
Registration number : Seoul, A55681
Registration Date : 2024-10-24
Youth Protection Manager: KO YONG-CHUL
Singapore Headquarters
5A Woodlands Road #11-34 The Tennery. S'677728
Korean Branch
Phone : +82(0)10 4724 5264
#304, 6 Nonhyeon-ro 111-gil, Gangnam-gu, Seoul
Copyright © Global Economic Times All Rights Reserved
  • News K
  • 반달곰 프로젝트
  • 광고문의
Search
Category
  • All articles
  • Synthesis
  • World
  • Business
  • Industry
  • ICT
  • Distribution Economy
  • Well+Being 
    • 전체
    • Pet Life
    • Halal Horizon
  • Travel
  • Eco-News
  • Education
  • Korean Wave News
  • Opinion
  • Arts&Culture
  • Sports
  • People & Life 
    • 전체
    • International Student Report
    • With Ambassador
  • Column 
    • 전체
    • Cho Kijo Column
    • Cherry Garden Story
    • Ko Yong-chul Column
    • Kim Bong-seon's Photo Column
    • Kim Seul-Ong Column
    • Lee Yeon-sil Column
  • Photo News
  • New Book Guide
  • Overseas Koreans
  • Multicultural News