• 2025.10.26 (Sun)
  • All articles
  • LOGIN
  • JOIN
Global Economic Times
APEC2025KOREA가이드북
  • Synthesis
  • World
  • Business
  • Industry
  • ICT
  • Distribution Economy
  • Korean Wave News
  • Opinion
  • Arts&Culture
  • Sports
  • People & Life
  • Lee Yeon-sil Column
  • Ko Yong-chul Column
  • Photo News
  • New Book Guide
  • Cherry Garden Story
MENU
 
Home > Industry

South Korean Game Companies Gear Up for a Comeback with New Releases

Global Economic Times Reporter / Updated : 2024-11-12 20:54:42
  • -
  • +
  • Print


After a period of industry downturn, South Korean game companies are poised to rebound with a slew of new game releases in the coming year. Following a period of corporate restructuring and cost-cutting, these companies are now focusing on bolstering their game pipelines and expanding into new markets.

To weather the storm, many Korean game companies undertook significant restructuring efforts, including layoffs and streamlining their organizations. Companies like NCSoft and Kakao Games have undergone major organizational changes to improve efficiency and focus on core businesses.

NCSoft, for instance, has spun off several subsidiaries and is transitioning from a centralized structure to a studio-based model to accelerate game development. The company is set to release several highly anticipated titles, including "Throne and Liberty," "TAKT," and "LLL," aiming to boost its bottom line.

Kakao Games, on the other hand, is focusing on expanding its global reach and diversifying its game portfolio. The company is set to launch several new titles, including "Path of Exile 2," "Chrono Odyssey," and "ArcheAge Chronicles," in the coming year.

Meanwhile, Netmarble and Krafton, which have been performing relatively well, are looking to further strengthen their market positions. Netmarble is aiming to release nine new games in the coming year, while Krafton is expanding its portfolio through both internal development and strategic investments.

The industry is recognizing the need for innovation and differentiation to stand out in a crowded market. "The global game market is highly competitive, especially in genres like subculture games and idle games," said an industry insider. "Companies need to take risks and develop more original and unique games to succeed."

[Copyright (c) Global Economic Times. All Rights Reserved.]

Global Economic Times Reporter
Global Economic Times Reporter
Reporter Page

Popular articles

  • The U-Turn in Divorce: South Korea Sees a Surge in 'Twilight Divorces' Amid Overall Decline

  • Taiwan's Security Highlighted as a Core Element of Global Peace and Prosperity: Former Australian PM Warns 'Taiwan's Fate Affects the Entire World,' Urges Stronger Joint Deterrence

  • Still 'Human' in the Loop: Yale Study Downplays AI Job Shock

I like it
Share
  • Facebook
  • X
  • Kakaotalk
  • LINE
  • BAND
  • NAVER
  • https://globaleconomictimes.kr/article/1065613997370386 Copy URL copied.
Comments >

Comments 0

Weekly Hot Issue

  • Melody in the OR: Parkinson's Patient Plays Clarinet During Brain Surgery
  • South Korea to Launch Government-Led AI Certification to Combat Market Confusion
  • South Korean Chip Titans Clash Over Next-Gen HBM4 Memory
  • Hwangnam-ppang: Gyeongju's 85-Year-Old Secret to Sweet Success
  • Kia Inaugurates New CKD Plant in Kazakhstan, Accelerating Global Supply Chain Diversification
  • Korean Expatriates in Cambodia Face Economic Crisis and Anti-Korean Sentiment Amid Crime Wave

Most Viewed

1
Early Winter Chill Grips South Korea as Seoraksan Sees First Snow
2
Gyeongju International Marathon Elevated to 'Elite Label' Status, Welcomes Record 15,000 Runners  
3
South Korean Chip Titans Clash Over Next-Gen HBM4 Memory
4
Deadly Clan Clashes Erupt in Gaza as Israeli Forces Withdraw
5
Global Chip War Intensifies: Micron Woos Korean Engineers with Lucrative Offers, Up to 200 Million KRW Salary
광고문의
임시1
임시3
임시2

Hot Issue

Minister Choi Hwiyoung Vows 'One-Strike Out' Policy Amidst Surge in Abuse Reports

ROK President Lee Faces Major Diplomatic Test with APEC Super Week

Chinese Researchers Unveil Ultra-Fast Analog Chip, Targeting 1,000x Nvidia Speed

Melody in the OR: Parkinson's Patient Plays Clarinet During Brain Surgery

Let’s recycle the old blankets in Jeju Island’s closet instead of incinerating them.

Global Economic Times
korocamia@naver.com
CEO : LEE YEON-SIL
Publisher : KO YONG-CHUL
Registration number : Seoul, A55681
Registration Date : 2024-10-24
Youth Protection Manager: KO YONG-CHUL
Singapore Headquarters
5A Woodlands Road #11-34 The Tennery. S'677728
Korean Branch
Phone : +82(0)10 4724 5264
#304, 6 Nonhyeon-ro 111-gil, Gangnam-gu, Seoul
Copyright © Global Economic Times All Rights Reserved
  • 에이펙2025
  • APEC2025가이드북TV
  • 세종시
Search
Category
  • All articles
  • Synthesis
  • World
  • Business
  • Industry
  • ICT
  • Distribution Economy
  • Korean Wave News
  • Opinion
  • Arts&Culture
  • Sports
  • People & Life
  • Lee Yeon-sil Column
  • Ko Yong-chul Column
  • Photo News
  • New Book Guide
  • Cherry Garden Story
  • Multicultural News
  • Jobs & Workers
  • APEC 2025 KOREA GUIDE