• 2026.03.07 (Sat)
  • All articles
  • LOGIN
  • JOIN
Global Economic Times
fashionrunwayshow2026
  • Synthesis
  • World
  • Business
  • Industry
  • ICT
  • Distribution Economy
  • Well+Being
  • Travel
  • Eco-News
  • Education
  • Korean Wave News
  • Opinion
  • Arts&Culture
  • Sports
  • People & Life
    • International Student Report
    • With Ambassador
  • Column
    • Cho Kijo Column
    • Cherry Garden Story
    • Ko Yong-chul Column
    • Kim Seul-Ong Column
    • Lee Yeon-sil Column
  • Photo News
  • New Book Guide
MENU
 
Home > Industry

Pikmin Bloom Blossoms as a Digital Detox for Gen Z

Desk / Updated : 2024-12-05 15:34:50
  • -
  • +
  • Print


Seoul, South Korea – Pikmin Bloom, a mobile augmented reality (AR) game designed to encourage walking, has seen a meteoric rise in popularity among South Korea's Gen Z demographic, with user numbers surging 1,350% in just two months.

According to a recent mobile index report by iGAworks, Pikmin Bloom ranked fourth in the monthly active user category for mobile games in November, with 1,446,791 users. The game, which was initially launched in 2021 by Niantic, the creators of Pokémon Go, had previously hovered around 40,000 to 50,000 monthly users. However, its popularity exploded in September, reaching 100,193 users, and continued to grow rapidly, hitting nearly 1.5 million users in October. The game's popularity was further fueled by the endorsement of popular K-pop girl group NewJeans, whose members were spotted playing the game.

Unlike Pokémon Go, which often involves competitive gameplay and item collection, Pikmin Bloom promotes a more serene and calming experience. Players simply walk around their neighborhoods, planting seeds and nurturing the resulting Pikmin creatures. The game's focus on leisurely exploration and mindfulness has made it a popular choice for those seeking a digital detox.

The recent addition of a social feature, allowing players to connect with friends, has further contributed to the game's popularity. Users have been sharing their gameplay on social media, leading to a viral trend.

The majority of Pikmin Bloom players are young women, with 77% of users identified as female. Additionally, a significant portion of the player base falls within the 10-20 age group (56.2%) and the 20s (32.5%).

While real-time shooter Brawl Stars topped the overall mobile game rankings with 2.09 million users, followed by Roblox (1.58 million) and Royal Match (1.47 million), Pikmin Bloom's rapid growth highlights the growing demand for more casual and relaxing mobile gaming experiences.

Note: The English translation strives to maintain the original article's tone and style while ensuring clarity and accuracy. Some minor adjustments may have been made for better readability in English.

[Copyright (c) Global Economic Times. All Rights Reserved.]

  • #globaleconomictimes
  • #koyongchul
  • #cherrylee
  • #seoulkorea
  • #periodicoeconomico
  • #글로벌이코노믹타임즈
  • #GET
  • #GETtv
  • #liderdel
Desk
Desk

Popular articles

  • Samsung TV Plus Surpasses 100 Million Monthly Active Users, Solidifying Leadership in Global FAST Market

  • South Korean Conglomerates Pledge 270 Trillion Won for Regional Investment to Boost Jobs and Growth

  • Mixed U.S. Employment Data Sparks Wall Street Retreat; Fed Shifts Focus to Inflation

I like it
Share
  • Facebook
  • X
  • Kakaotalk
  • LINE
  • BAND
  • NAVER
  • https://globaleconomictimes.kr/article/1065594827570323 Copy URL copied.
Comments >

Comments 0

Weekly Hot Issue

  • The "Hormuz Nightmare": Global Economy Trembles as Oil Approaches $150
  • U.S. Labor Market Faces Cold Snap: Payrolls Plummet by 92,000 as Unemployment Edges Up to 4.4%
  • White House Forecasts Victory in Iran Within 6 Weeks; Trump Demands "Unconditional Surrender"
  • Global Energy Crisis Ignites as Hormuz Blockade Pushes Oil Past $90; Experts Warn of $150 Peak
  • A Street in Cairo in French… From Dakar to Paris!
  • Blackpink Hits "Absolute Zenith": Rolling Stone and Billboard Spotlight Global Icons' Resurgence

Most Viewed

1
Adwa’s Echo in Korea: A Shared Story of Dignity and Freedom
2
2026, The Grand Year of Hangeul Celebration — The River of History Where Five Streams Converge
3
A New Milestone for Ukraine’s Post-War Reconstruction: The Birth of ISVP
4
Mexican currency and the powerful history behind its designs
5
Revised and Expanded Edition of ‘Failure of Negotiations with North Korea: Truth and Solutions’ Published
광고문의
임시1
임시3
임시2

Hot Issue

Hanwha Aerospace Solidifies Baltic Stronghold with $330M Defense Investment in Estonia

From $20 to $400: The Explosive "Vintage Digicam" Craze Gripping Korea’s Gen Z and Millennials

Future on Three Wheels: Aptera Delivers World's First Solar-Powered Electric Vehicle

S. Korea Secures 6 Million Barrels of UAE Crude Amid Hormuz Blockade; Evacuation of Citizens Underway

Let’s recycle the old blankets in Jeju Island’s closet instead of incinerating them.

Global Economic Times
korocamia@naver.com
CEO : LEE YEON-SIL
Publisher : KO YONG-CHUL
Registration number : Seoul, A55681
Registration Date : 2024-10-24
Youth Protection Manager: KO YONG-CHUL
Singapore Headquarters
5A Woodlands Road #11-34 The Tennery. S'677728
Korean Branch
Phone : +82(0)10 4724 5264
#304, 6 Nonhyeon-ro 111-gil, Gangnam-gu, Seoul
Copyright © Global Economic Times All Rights Reserved
  • 에이펙2025
  • APEC2025가이드북TV
  • 독도는우리땅
Search
Category
  • All articles
  • Synthesis
  • World
  • Business
  • Industry
  • ICT
  • Distribution Economy
  • Well+Being
  • Travel
  • Eco-News
  • Education
  • Korean Wave News
  • Opinion
  • Arts&Culture
  • Sports
  • People & Life 
    • 전체
    • International Student Report
    • With Ambassador
  • Column 
    • 전체
    • Cho Kijo Column
    • Cherry Garden Story
    • Ko Yong-chul Column
    • Kim Seul-Ong Column
    • Lee Yeon-sil Column
  • Photo News
  • New Book Guide
  • Multicultural News
  • Jobs & Workers